Pointillist style could bring lifelike graphics to PCs
Conventional rendering of virtual worlds takes heavy-duty computing, but using a point-based...
Read Moreby Colin | Apr 7, 2010 | Journalism | 0
Conventional rendering of virtual worlds takes heavy-duty computing, but using a point-based...
Read Moreby Colin | Jun 28, 2009 | Journalism | 0
The latest computer hardware makes it possible to bring real physics into virtual worlds, with...
Read Moreby Colin | Oct 24, 2008 | Journalism | 0
State-of-the-art computer graphic systems developed for movies and games have made it possible to...
Read Moreby Colin | Aug 27, 2008 | Journalism | 0
A simpler way to add depth to textured surfaces could add realism to computer games. Read...
Read Moreby Colin | Aug 15, 2008 | Journalism | 0
A new study has identified tricks that can prevent a cloned character in a crowd sticking out like...
Read Moreby Colin | Aug 14, 2008 | Journalism | 0
New amazingly realistic animations of the human hand are detailed enough to shed light on the...
Read Moreby Colin | Apr 3, 2008 | Journalism | 0
Are supercomputers on the verge of creating Matrix-style simulated realities? Read more…...
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